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Game is up again.


"Post-Apocalyptic Community and Resource Management Survival Sim"
prototype for a project idea, proof of concept. This will become a standalone fully fledged game some day. This example is some kind of a demo to check up on if the idea on my mind is as good as I think it is. No tutorial or onboarding in the prototype though. Also the visuals are quickly thrown together to have at least a proof of concept, some of them are just drafts and placeholders. Good luck surviving!


Somehow the world had yet another catastrophic event and a few survived. You too. But your prepps are getting low, so it's time to leave your shelter and explore the world around you.

Do some farming to keep your food up, repair waterfiltration items to stay hydrated, craft weapons and armor and other gadgets (not in prototype yet) and store your scavanged and found resources. Explore the world and scavange what you can find and can be suefull, find new places with new cool things you might need, encounter various personalities and either become a friend, convince them to trust you, find good and bad traders or cause some troubles. It's on you.

But after all, never forget to eat and drink enough, such a tough environment is hard on your body and mind, stay hydrated and energized for your journeys.

Survive, build a community, fight off Intruders and mercanaries and rebuild this land to a new and fair diplomacy.


Be sure to join our/my discord:
SOULTRAILSTUDIO DISCORD

Feedback is very welcomed, as every new Indie gameDev I rely on everyone who is willing to say a word or two about this project.

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